Alion developed a fully responsive game that could be played by everyone through simple and intuitive controls. For this we used Phase, an open source game framework for HTML5.
The game was launched simultaneously in six different countries. By dynamically loading the copy in the relevant language, each country had the optimal experience.
In order to handle thousands of visitors at the same time, we chose to work together with Ematters, which ensured that we could process the submitted e-mail addresses quickly and that a daily prize-giving ceremony could be carried out.